Description
In celebration of A1 being just a few days away, I present to you Riverside SX – a fictional supercross compound based out of the Pacific Northwest including two raceable tracks –Â a traditional SX track and a SX sand track. These are the first supercross tracks that I’ve built, textured, and released on my own and I hope you all enjoy them as much as I do.
The traditional SX track includes a few different rhythm lanes, each having 2-3 jump lines, with multiple options in the corners as well. All of the bigger lines can be hit with a 250 or 450. The whoops are pretty easy but the track has a lot of small ruts so you still have to be cautious of your approach to your lines.
The SX sand track was an experimental build that I did not originally plan for in this compound, but here we are. It’s a bit tight for a sand track, but it’s also SX track so it seems to work. It’s also a bit rougher than the traditional track. There are a few rhythms, with the larger options being a more doable on a 450 due to traction. Which speaking of, drop the tire pressure when running this track.
Both tracks are set up for 23 pits, 22 riders (the extra is added if anyone wants to broadcast a race).
Enjoy!
Special thanks – Lynds, RedRider, Resolute Kraken, AGMX, Giopanda, Mouk Lab, Kellz, Cody James, PHANTOMZ, TFC, Navo, L0wpoly and anyone else I forgot for their awesome tutorials, assets, and whatever else got me this point.
Track Info
Soil Types (track materials)
Downloads
Total downloads: 684
Made for Beta 19.
Mod Instructions (DEFAULT)
Put the PKZ file or folder into your "mods/tracks/*category*" folder.