Description
Hello Everyone,
After 10 tracks created, this one was a lot of fun to make. Inspiration was simple, build an all-sand track that races well. While sand is not 100% perfect in game, I hope you like the track. This was truly a collaborative project with help from the mx community for testing, tips, and assets. Thank you all for your contributions on this project as this is what made it so fun to build.
Located in somewhere in the desert mountains is this fantasy track. The track has some roughness and ruts built-in, multiple lines, 40 rider gates, and a large triple uphill jump that will test 250f HP. Flow is key on this track and sometimes the slower line can produce big sections afterwards. There are numerous sections with rollers in and out of corners to help create different lines/timing.
Track perimeter is outlined by yellow tires, if you stay between them, you will not get cuts. If you do not, you’ll get a time penalty. Track has working Trackside and Pitlane camera’s along with Marshals. Collisions are active; Soft for the SpongeBob’s, Hard for the perimeter fencing.
Credits:
ReaperDoc – Testing and Video
Kahzey & TGR Team – Testing and Feedback
ENDO – Testing, textures, made a huge impact!
Eraaks213 – Testing
Resolute Kraken – Resolute Builder (Game Changer – Period)
Agitato – Various Objects
GioPanda – Various Objects
Red Rider – Equipment & Gate Assets, texturing help
TFC – Tutorials, Water Truck
Cody & Kellz – Tree asset (used for desert trees/bushes)
Rosshell – Pitlane Asset
Downloads
Total downloads: 2402
Made for Beta 18.
Mod Instructions (DEFAULT)
Put the PKZ file or folder into your "mods/tracks/*category*" folder.