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FMX Test Track

Description


This is a fmx track I have been making to test my ramps. It’s a simple circle track with two ramps on each side. The ramp with the shorter gap is a super kicker. The ramp with a bigger gap is a standard comp ramp. The ramps with the runner are laid out the same just with a runway in front of the ramp for more traction. There is also a few long jumps and quarter pipes. A forum post about the ramps can be found here along with links to the models.

Track model credits:
Ramps: TheFuffyGecko
Water Truck: tfc
Bobcat: fred_mx
Foliage and all other models: giopanda

Update 1:

New Ramp: Long jump set to 120ft

New Ramp: Quarter pipe

More information on the ramps can be found on the MX Bikes forums

Update 2:

The quarter pipe landings are steeper and taller

2 new quarter pipes have been added next to the standard fmx landings.

Removed some fences

Update 3:

Be sure to reset track deformation between updates or you may get weird results with previous ruts

A new tabletop has been added. This tabletop has a long jump and 2 new quarter pipes on top. The quarter pipes are fun to transfer over and go for big backflips.

200ft long jump step down

Next to the tabletop is two new quarter pipes

New Height gauge near quarter pipes

New X Games style step up jump carved out of the first fmx landing

A comp ramp has been added to the second fmx landing and the gap set to 85ft

The angle of the previous 120ft jump has been changed but the gap is the same

Edges of the map are now colligable

Removed more fences

Added small hills in off track area

Adjustments to compact soil in front of ramps

New bobcat by fred_mx

This is the final big update but feedback is still appreciated. I will still do adjustments if needed.

Downloads

Total downloads: 7104

Default
mega.nz

Mod Instructions (DEFAULT)

Put the PKZ file or folder into your "mods/tracks/*category*" folder.

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