Description
Hello, NewSkool here and welcome to the One-One Ranch! You may have seen the supercross tracks released by my solo account for the One-One Series. However, this will be the first official track release from the RedRum Track Crew, a combined effort of me (NewSkool) and Dr.PhDeez! Now, I started this track way back in March as a solo project of creating a One-One Compound. It has gone through several massive overhauls over the last few months, especially once Deez joined me.
This map features two tracks. The main MX track that is going to be round 5 of the One-One MX Series. Lap times sit around the 2 minute mark. There are 40 pits and 40 gates, so hosting a full lobby is possible! I also set up custom cameras, which makes streaming races and making edits extremely fun! There are multiple line selections throughout the track, making for some excellent racing and great passing opportunities. This track was designed for the 250, however I did do some testing on 125s and 450s. For those with experience on the 125, you can hit just about anything if you keep your speed up. The 450s are a tad overkill, but with proper throttle control and ability to scrub can be really fun as well!
The second track is an SX track. This track does not have any gates and is meant for practice on 125s and 250s. For those of you who rode round 9 of the One-One SX series, you will see a heavy resemblance. That is because we decided to take this track, scale it up properly for a SX race and adjusted it to be better for full racing. It is a solid track that helps for practicing your ability to be exact with your jumps and throttle control in the corners. It is also a heck of a lot of fun to do some 1v1 races with friends.
A massive shoutout to
RedRider for all his help and awesome assets
Kellz x Cody for the Tree Pack
Agitato for multiple assets
Phantomz for the skidsteer asset
Track Info
Track ID: One.One.Designs.Compound
Soil Types (track materials)
Downloads
Total downloads: 4810
Made for Beta 19.
Mod Instructions (DEFAULT)
Put the PKZ file or folder into your "mods/tracks/*category*" folder.