Description
This is my first track for MX Bikes. I used to create tracks for MCM2 and Reflex and finally picked this game up to start building tracks for it. The tracking creating process is head and shoulders above any of the previous games thanks to tools like Resolute’s track builder and all the PiBoSo tools included in it as well as iNsane’s .pkz locker. There’s also such a good library of videos put out by the community to help. Huge shout out to all those guys. Also a big thanks to Ruubs(or maybe Sandbiter) for the trees, GioPanda for the Tents and porta pottys, RedRider for the semis, and PDR for a tuffblock base that I was able to texture. Thanks to my buddy Totes MickGOATs for learning the track creation process with me and exchanging tips and beta testing.
This is a realistic style national track with a lot of rutted corners for different line choices. It’s mostly rough with a few booters but nothing too big. There’s also an FMX area to play around on and a trail that goes around the edge of the map. I’m still new to the game so it’s pretty much impossible for me to get a clean lap so I’ll be interested what people can do on it. My fastest is 2:00 with no crashes. I found anywhere from 1.0-2.0 deformation works pretty well but over that it gets a little too rough to fall into the ruts. One last thing is I wasn’t sure which beta version to choose when uploading the track and didn’t find anything in steam or the game that told me which version I’m on so I just picked the newest version.
I hope you guys enjoy it!